====== Videos ====== -------------- Create a video -------------- You can create videos with wizard to preview your work. Every stage has a video option but not every software. You have two options to create videos, within the softares or with the batch mode. .. note:: If you select multiple cameras when creating a video, wizard will create a video for each camera. .. note:: When creating a video, wizard will add an overlay with some informations to the video. The informations are the current frame, the scene, the frame range and the user who created the video. .. image:: _images/video_overlay.jpg :width: 1200 :alt: Alternative text .. tab:: Maya In the following example we will preview a modeling stage but you can preview your animation, rigging, layout, etc. You can create a video by using a `camera`, a `camrig` or using the default view of your maya scene. First you will need to reference you `camera` or `camrig`. See the :ref:`Create a reference` section. Then you need to import your reference in your maya scene. See the :ref:`Import wizard references` section. When your scene is all setted up, you can click on Wizard > Create video and choose the camera you want to use for your video. You can also enter a frame range, by default the frame range match the asset/shot. .. note:: If you don't select a camera, wizard will use the current view to create the preview. .. image:: _images/create_video_maya.gif :width: 1200 :alt: Alternative text .. tab:: Houdini In the following example we will preview a modeling stage but you can preview your fx, cfx, layout, etc. You can create a video by using a `camera` or using the default view of your houdini scene. First you will need to reference you `camera`. See the :ref:`Create a reference` section. Then you need to import your reference in your houdini scene. See the :ref:`Import wizard references` section. When your scene is all setted up, you can click on Wizard > Create video and choose the camera you want to use for your video. You can also enter a frame range, by default the frame range match the asset/shot. .. note:: If you don't select a camera, wizard will use the first camera found or create a default one. .. image:: _images/create_video_houdini.gif :width: 1200 :alt: Alternative text .. tab:: Nuke In the following example we will preview a compositing stage. Click on Wizard > Create video. Wizard will create a video based on the first viewer found. .. image:: _images/create_video_nuke.gif :width: 1200 :alt: Alternative text ---------------------------------- Create a video with the batch mode ---------------------------------- First go to the versions tab. .. image:: _images/versions_tab.jpg :width: 1200 :alt: Alternative text Then select the version you want to preview and Right Click > `Batch video version` or click on the |batch_video_button|. .. |batch_video_button| image:: _images/batch_video_button.png :width: 30 :alt: Alternative text .. image:: _images/batch_video_version.gif :width: 1200 :alt: Alternative text .. note:: This will launch a wizard subtask, go to the :ref:`Subtasks` section to know more about wizard subtasks. .. warning:: When you choose a camera, make sure the selected camera is imported in your scene. ( :ref:`Import wizard references` ). ------------------ Manage your videos ------------------ In wizard, you can view the videos of an asset. Select an asset, a variant and go to the video tabs. .. image:: _images/videos_tab.jpg :width: 1200 :alt: Alternative text Switch to thumbnail mode by clicking on the |thumbnail_mode| button. .. |thumbnail_mode| image:: _images/thumbnail_mode_button.png :width: 30 :alt: Alternative text .. image:: _images/video_thumbnail_mode.gif :width: 1200 :alt: Alternative text -------------- Archive videos -------------- Select the videos you want to archive and Right Click > `Archive video(s)` .. image:: _images/archive_video.gif :width: 1200 :alt: Alternative text .. note:: This will launch a wizard subtask, go to the :ref:`Subtasks` section to know more about wizard subtasks.